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Emerging Trends

The Emerging Trends range aims to highlight the latest trends in project management.

Coaching in the Project Environment

Coaching in the Project Environment is the second title from APM’s Emerging Trends range. It covers the growing phenomenon of coaching project individuals and project teams to achieve better results.

Written by APM People Specific Interest Group (SIG) members Robert Blakemore, Miles Huckle, Susanne Madsen, Anthony Onabanjo and Carole Osterweil, topics include types of coaching, mentoring vs coaching and how to select the right coach.

To learn more about coaching in the project environment.

Download the report

Introduction to Gamification

Gamification encompasses many elements that could be utilised successfully within a project management environment to create fun, motivate staff and increase productivity within project teams.

The principles of gamification are based around the ability to help create and sustain relationships between the user (employee) and a product (the project).

Download the report

Gamification - exploring the benefits of game thinking

The results of a year-long study into the impact of gamification on project management are available for free to download.

The 130-page report from APM’s Thames Valley Branch Study Tour Team reviews best practice and consults with industry experts to look at how gamification can be used to motivate project teams.