If you plan to update your membership, book an event or access APM Learning, APM Community or use other resources, please do this outside of these dates.
The 15 November Chartered Project Professional submission date is unaffected.
Thank you for your patience.
Emerging Trends
The Emerging Trends range aims to highlight the latest trends in project management.
Coaching in the Project Environment
Coaching in the Project Environment is the second title from APM’s Emerging Trends range. It covers the growing phenomenon of coaching project individuals and project teams to achieve better results.
Written by APM People Specific Interest Group (SIG) members Robert Blakemore, Miles Huckle, Susanne Madsen, Anthony Onabanjo and Carole Osterweil, topics include types of coaching, mentoring vs coaching and how to select the right coach.
To learn more about coaching in the project environment.
Introduction to Gamification
Gamification encompasses many elements that could be utilised successfully within a project management environment to create fun, motivate staff and increase productivity within project teams.
The principles of gamification are based around the ability to help create and sustain relationships between the user (employee) and a product (the project).
Gamification - exploring the benefits of game thinking
The results of a year-long study into the impact of gamification on project management are available for free to download.
The 130-page report from APM’s Thames Valley Branch Study Tour Team reviews best practice and consults with industry experts to look at how gamification can be used to motivate project teams.